For those of you not familiar with the man, Aaron Limonick is a tour de force in the entertainment industry. His journey as a concept artist began during his time at the Art Center College of Design in Pasadena where he studied illustration and traditional painting. Ever since then, he’s been lending his talent to studios such as 20th Century Fox, Disney, Paramount, and Lego, and the award-winning studio Naughty Dog. Aaron has contributed to some of the best games of the decade: The Last of Us (scored a 10/10 on IGN) and Uncharted 4: A Thieve’s End.
Parallel to his extensive experience working on video games, film and TV projects, Aaron is an accomplished educator often invited to teach design fundamentals and give advanced concept art techniques workshops with schools such as Gnomon and the Art Center College of Design where masters such as Syd Mead, Ralph McQuarry, Craig Mullins and Scott Robertson have studied.
In ‘Sketching Anything’ Aaron has condensed all the knowledge you will require to put abstract ideas into form. By teaching you how to deconstruct the underlying blueprint behind all object, you learn how to create your own and thus, enable yourself to literally… sketch anything.
Except as otherwise noted, all photos and images in this article are courtesy of Aaron Limonick.